About: Basarios S Armor (Blade)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Basarios S Armor is not too difficult to make as most of the materials are common. The hard part is to get the entire quantity of common items such as Ores. * Basarios Carpace x 3 * Basarios Tears x 1 * Kut-Ku Scale+ x 2 * Knife Mackerel x 10 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +3 * Poison+2 * Defense +2 * Dradon Res -2 * Basarios Carapace x 5 * Firestone x 1 * Toxin Sac x 3 * Dragonite Ore x 10 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +1 * Poison +2 * Defense +2 * Dragon Res -2 * Basarios Carpace x 3 * Dragonite Ore x 5 * Toxin Sac x 3 * Union Ore x 6 * Fir

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  • Basarios S Armor (Blade)
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  • Basarios S Armor is not too difficult to make as most of the materials are common. The hard part is to get the entire quantity of common items such as Ores. * Basarios Carpace x 3 * Basarios Tears x 1 * Kut-Ku Scale+ x 2 * Knife Mackerel x 10 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +3 * Poison+2 * Defense +2 * Dradon Res -2 * Basarios Carapace x 5 * Firestone x 1 * Toxin Sac x 3 * Dragonite Ore x 10 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +1 * Poison +2 * Defense +2 * Dragon Res -2 * Basarios Carpace x 3 * Dragonite Ore x 5 * Toxin Sac x 3 * Union Ore x 6 * Fir
dbkwik:monsterhunt...iPageUsesTemplate
abstract
  • Basarios S Armor is not too difficult to make as most of the materials are common. The hard part is to get the entire quantity of common items such as Ores. * Basarios Carpace x 3 * Basarios Tears x 1 * Kut-Ku Scale+ x 2 * Knife Mackerel x 10 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +3 * Poison+2 * Defense +2 * Dradon Res -2 * Basarios Carapace x 5 * Firestone x 1 * Toxin Sac x 3 * Dragonite Ore x 10 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +1 * Poison +2 * Defense +2 * Dragon Res -2 * Basarios Carpace x 3 * Dragonite Ore x 5 * Toxin Sac x 3 * Union Ore x 6 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +1 * Poison +2 * Defense +2 * Dradon Res -2 * Basarios Carpace x 4 * Carbalite Ore x 7 * Dragonite Ore x8 * Genprey Hide+ x 3 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +3 * Poison +2 * Defense +2 * Dragon Res -2 * Basarios Carapace x 3 * Carbalite Ore x 5 * Toxin Sac x 3 * Genprey Hide+ x 5 * Fire Res : 0 * Thunder Res : 2 * Dragon Res : -2 * Water Res : 2 * Ice Res: 1 * Sleep +1 * Poison +2 * Defense +2 * Dragon Res +2 Overall Defence (Base)= 280 * Poison +10 * Sleep +7 * Defense +10 * Dragon Res -10 * Fire Res : 0 * Thunder Res : 10 * Dragon Res : -10 * Water Res : 10 * Ice Res: 5 Open Slots : 8 * Basarios Carpace x 18 * Basarios Tear x 1 * Genprey Hide+ x 8 * Dragonite Ore x 23 * Carbalite Ore x 12 * Union Ore x 6 * Firestone x 1 * Toxin Sac x 9 * Knife Mackerel x 10 The intial skills of this armor is not that impresive but if you use the slots to expand on the sleep and poison skills you can get sleep negate and poison negate which then creates a useful set. You can also get rid of Dragon Res -5 with weapon slots. You can add different skills using 8 slots from the armor but I found negate poison and sleep came in quite handy against high rank Gravios and other status inducing monsters. Other ideas are to improve on the Defence +20. This armor becomes avalible once reaching 7 Star Nekoht Quests and 7 Star Guild Quests.
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