About: Mimic (Final Fantasy X)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Mimics, or ???, are enemies in Final Fantasy X found in the Omega Ruins. They are named so for their behavior of mimicking treasure chests and the shapes of fiends they take on. There are four different shapes of the Mimic, each one having a different set of strengths and weaknesses. When encountering them in a battle (always with a Zaurus), they will show up in the form of a treasure chest. It is one of the few enemies in the game that cannot be captured for the Monster Arena.

AttributesValues
rdfs:label
  • Mimic (Final Fantasy X)
rdfs:comment
  • Mimics, or ???, are enemies in Final Fantasy X found in the Omega Ruins. They are named so for their behavior of mimicking treasure chests and the shapes of fiends they take on. There are four different shapes of the Mimic, each one having a different set of strengths and weaknesses. When encountering them in a battle (always with a Zaurus), they will show up in the form of a treasure chest. It is one of the few enemies in the game that cannot be captured for the Monster Arena.
3 petrify
  • Immune
3 poison
  • Immune
2 accuracy
  • 0(xsd:integer)
4 lightning
  • Halves
3 death
  • Immune
3 sleep
  • Immune
3 info
  • Once Mimic appears, the party cannot escape. Nullifies Copycat.
3 silence
  • Immune
dcterms:subject
2 zombie
  • Immune
3 hp
  • 40000(xsd:integer)
2 defense
  • 150(xsd:integer)
3 mp
  • 10(xsd:integer)
1 zombie
  • Immune
1 magic defense
  • 1(xsd:integer)
bestiary
  • 195(xsd:integer)
2 sleep
  • Immune
3 magic defense
  • 1(xsd:integer)
2 magic defense
  • 150(xsd:integer)
1 agility
  • 25(xsd:integer)
2 evasion
  • 0(xsd:integer)
2 hp
  • 40000(xsd:integer)
2 mp
  • 10(xsd:integer)
2 magic
  • 38(xsd:integer)
1 MP
  • 10(xsd:integer)
1 Defense
  • 1(xsd:integer)
1 strength
  • 54(xsd:integer)
2 petrify
  • Immune
1 Gil
  • 50000(xsd:integer)
3 gil
  • 50000(xsd:integer)
1 sleep
  • Immune
1 HP
  • 60000(xsd:integer)
3 evasion
  • 0(xsd:integer)
3 magic
  • 12(xsd:integer)
1 evasion
  • 0(xsd:integer)
2 agility
  • 29(xsd:integer)
3 strength
  • 42(xsd:integer)
2 poison
  • Immune
3 agility
  • 22(xsd:integer)
2 gil
  • 50000(xsd:integer)
1 magic
  • 26(xsd:integer)
3 defense
  • 255(xsd:integer)
2 strength
  • 54(xsd:integer)
1 provoke
  • Immune
2 provoke
  • Immune
1 threaten
  • Immune
2 overkill
  • 13560(xsd:integer)
2 threaten
  • Immune
1 overkill
  • 13560(xsd:integer)
1 sensor
  • Immune
1 Accuracy
  • 0(xsd:integer)
3 darkness
  • Immune
3 rare drop
  • None
3 common drop
  • None
3 armor abilities
  • None
3 weapon abilities
  • None
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
sec
  • Machina
  • Basilisk
  • Roc
  • Ruminant
Name
  • Mimic
4 provoke
  • Immune
1 drop rate
  • N/A
3 nul
  • Immune
3 magic break
  • Immune
1 nul
  • Immune
2 nul
  • Immune
2 silence
  • Immune
1 death
  • Immune
1 silence
  • Immune
2 death
  • Immune
1 petrify
  • Immune
2 Drop rate
  • N/A
1 ap
  • 0(xsd:integer)
1 Luck
  • 15(xsd:integer)
2 luck
  • 15(xsd:integer)
2 ap
  • 0(xsd:integer)
3 provoke
  • Immune
3 slow
  • Immune
3 equip slot max
  • N/A
3 equip ability max
  • N/A
3 equip slot min
  • 1(xsd:integer)
3 equip ability min
  • N/A
4 delay
  • Immune
4 threaten
  • Immune
4 armor break
  • Immune
4 nul
  • Immune
4 overkill
  • 13560(xsd:integer)
4 accuracy
  • 0(xsd:integer)
4 darkness
  • Immune
4 overkill ap
  • 0(xsd:integer)
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