About: Bard (Final Fantasy III)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Each use the Bard's 'Scare' command reduces all enemies' levels: Enemy level = Enemy level - 3 Multiple uses of 'Scare' can eventually lead to enemies running away instead of attacking in battle. An enemy will only run away if: (Lowest character level) - (Enemy level) > 15 If the above condition is met, then the chance that a monster will choose to Run will be: %Chance to Run = 100 - Monster Hit% As an enemy level is decreased there is the potential of reducing its Magic Attack Multiplier. Bosses are immune to 'Scare' and will also never attempt to Run. * Special Ability - Cheer

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  • Bard (Final Fantasy III)
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  • Each use the Bard's 'Scare' command reduces all enemies' levels: Enemy level = Enemy level - 3 Multiple uses of 'Scare' can eventually lead to enemies running away instead of attacking in battle. An enemy will only run away if: (Lowest character level) - (Enemy level) > 15 If the above condition is met, then the chance that a monster will choose to Run will be: %Chance to Run = 100 - Monster Hit% As an enemy level is decreased there is the potential of reducing its Magic Attack Multiplier. Bosses are immune to 'Scare' and will also never attempt to Run. * Special Ability - Cheer
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dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
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  • Each use the Bard's 'Scare' command reduces all enemies' levels: Enemy level = Enemy level - 3 Multiple uses of 'Scare' can eventually lead to enemies running away instead of attacking in battle. An enemy will only run away if: (Lowest character level) - (Enemy level) > 15 If the above condition is met, then the chance that a monster will choose to Run will be: %Chance to Run = 100 - Monster Hit% As an enemy level is decreased there is the potential of reducing its Magic Attack Multiplier. Bosses are immune to 'Scare' and will also never attempt to Run. * Special Ability - Cheer The Bard's 'Cheer' command gives an additive bonus to physical Base Damage for each party member. Base Damage = Base Damage + (10 * # of Cheers) (for physical attacks only).
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