The SoundObjectPlay() NWScript command causes a sound object to begin or resume playing its sound resources. The list of sound resources for a particular sound object, as well as details about how far the sounds project, are set in advance by a builder in the Toolset.
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rdfs:label |
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rdfs:comment |
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dcterms:subject | |
dbkwik:nwn2/proper...iPageUsesTemplate | |
returns | |
Name |
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param |
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param1desc |
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dbkwik:nwn/property/wikiPageUsesTemplate | |
abstract |
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