About: Black Belt Karate   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The goal of the game is to block your opponent from hitting you while you try to hit them. Belts are earned as you play and perform a series of tasks required for each belt as well as maintaining your health, fitness, intelligence , and civics stats. With each belt comes a greater number of plays and an increasing number of hits and blocks in a faster time required as you advance. The hits and blocks information is as follows: The stats information is as follows: Finally, you must complete a task for each belt. The tasks are as follows:

AttributesValues
rdfs:label
  • Black Belt Karate
rdfs:comment
  • The goal of the game is to block your opponent from hitting you while you try to hit them. Belts are earned as you play and perform a series of tasks required for each belt as well as maintaining your health, fitness, intelligence , and civics stats. With each belt comes a greater number of plays and an increasing number of hits and blocks in a faster time required as you advance. The hits and blocks information is as follows: The stats information is as follows: Finally, you must complete a task for each belt. The tasks are as follows:
dcterms:subject
dbkwik:millsberry/...iPageUsesTemplate
abstract
  • The goal of the game is to block your opponent from hitting you while you try to hit them. Belts are earned as you play and perform a series of tasks required for each belt as well as maintaining your health, fitness, intelligence , and civics stats. With each belt comes a greater number of plays and an increasing number of hits and blocks in a faster time required as you advance. The hits and blocks information is as follows: The stats information is as follows: Finally, the % 'credit' you get for your classes decreases as your belt levels increase. For example when you have a yellow belt and going for orange you get 16.5% per game that you play but when you are at the brown belt going for black belt you get 1.5% for each game that you play. Each belt requires 100% training along with all other prerequisites in order to go onto the next. Finally, you must complete a task for each belt. The tasks are as follows:
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