About: Master mimic   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Master mimic is a type of monster in ADOM. Like lesser mimics, master mimics disguise themselves as items on the floor until disturbed, and have paralyzing attacks. The latter makes them very dangerous foes in the mid-to-late game, due to their powerful melee attack and high speed. Since the PC will occasionally get attacked by master mimics unexpectedly, PCs travelling around dungeon levels of quite high danger level should have some means of paralyzation resistance, such as an amulet of free action, in case one of these appear.

AttributesValues
rdfs:label
  • Master mimic
rdfs:comment
  • Master mimic is a type of monster in ADOM. Like lesser mimics, master mimics disguise themselves as items on the floor until disturbed, and have paralyzing attacks. The latter makes them very dangerous foes in the mid-to-late game, due to their powerful melee attack and high speed. Since the PC will occasionally get attacked by master mimics unexpectedly, PCs travelling around dungeon levels of quite high danger level should have some means of paralyzation resistance, such as an amulet of free action, in case one of these appear.
Alignment
  • Chaotic
dcterms:subject
Unique
  • No
Corpse
  • Mimics don't leave corpses.
MagicRes
  • Medium
IsHostile
  • Yes
Monster Memory
  • You know it's gonna be a bad day when a bottle of water beats you up. These predators have no natural shape, and the shape they do assume is always different — and VERY convincing. How can you recognize them? Well, if that "inanimate" object in front of you suddenly has hundreds of nasty teeth and a couple of long, sticky arms covered in glue, then it's a master mimic. Pray you live to tell your tale, 'cause master mimics are the best of their species at what they do.
KPL
  • 5(xsd:integer)
SeeInvis
  • No
SeeInDark
  • No
Sprite
dbkwik:ancardia/pr...iPageUsesTemplate
Special
  • *Mimics items *Paralyzing melee attack *Sometimes shrugs off bolts and other resistible magic
Name
  • Master mimic
Description
  • Master mimic is a type of monster in ADOM. Like lesser mimics, master mimics disguise themselves as items on the floor until disturbed, and have paralyzing attacks. The latter makes them very dangerous foes in the mid-to-late game, due to their powerful melee attack and high speed. Since the PC will occasionally get attacked by master mimics unexpectedly, PCs travelling around dungeon levels of quite high danger level should have some means of paralyzation resistance, such as an amulet of free action, in case one of these appear. Whilst lesser mimics often hide in small shops, a master mimic can be found hiding in the casino shop. Despite their monster memory description saying they are the best at what they do, they are still not as formidable as mimic hiveminds.
Symbol
  • m
Stats
  • Level: 1, DV: 16, PV: 12, Hits: 130, Attacks: 2, Damage: 8-40. Speed: 120.
Race
  • Unknown
Location
  • Random
abstract
  • Master mimic is a type of monster in ADOM. Like lesser mimics, master mimics disguise themselves as items on the floor until disturbed, and have paralyzing attacks. The latter makes them very dangerous foes in the mid-to-late game, due to their powerful melee attack and high speed. Since the PC will occasionally get attacked by master mimics unexpectedly, PCs travelling around dungeon levels of quite high danger level should have some means of paralyzation resistance, such as an amulet of free action, in case one of these appear. Whilst lesser mimics often hide in small shops, a master mimic can be found hiding in the casino shop. Despite their monster memory description saying they are the best at what they do, they are still not as formidable as mimic hiveminds.
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