About: Cadaver (Dread Codex Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Broken and rotted teeth line its mouth and its hands end in wicked claws. Cadavers are the undead skeletal remains of people who have been buried alive or given an improper burial (an unmarked grave or mass grave for example). They can be found haunting graveyards and cemeteries.

AttributesValues
rdfs:label
  • Cadaver (Dread Codex Monster)
rdfs:comment
  • Broken and rotted teeth line its mouth and its hands end in wicked claws. Cadavers are the undead skeletal remains of people who have been buried alive or given an improper burial (an unmarked grave or mass grave for example). They can be found haunting graveyards and cemeteries.
Summary
  • Cadavers are the undead skeletal remains of people who have been buried alive or given an improper burial .
dcterms:subject
full at
  • 2(xsd:integer)
Will
  • +3
Fort
  • +0
DEX
  • 13(xsd:integer)
feats
  • Improved InitiativeB
init
  • +5
str
  • 13(xsd:integer)
touch
  • 11(xsd:integer)
CHA
  • 13(xsd:integer)
Grapple
  • +2
adv
  • 3(xsd:integer)
BAB
  • +1
Monster
  • Cadaver
sq
  • Damage Reduction 5/bludgeoning, Darkvision 60 ft., Immunity to Cold, [[#Reanimation
env
  • Any
Wis
  • 10(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • Standard
Speed
  • 30(xsd:integer)
org
  • Solitary or gang
Type
  • Undead
Align
  • Always chaotic evil
con
  • -
flat
  • 12(xsd:integer)
at
  • Claw +2 melee
Reach
  • 5(xsd:integer)
cr
  • 2(xsd:integer)
La
  • -
HD
  • 2(xsd:integer)
AC
  • 13(xsd:integer)
Space
  • 5(xsd:integer)
int
  • -
HP
  • 13(xsd:integer)
SA
  • [[#Disease
ref
  • +1
Size
  • Medium
abstract
  • Broken and rotted teeth line its mouth and its hands end in wicked claws. Cadavers are the undead skeletal remains of people who have been buried alive or given an improper burial (an unmarked grave or mass grave for example). They can be found haunting graveyards and cemeteries. Cadavers are infused with a hatred that rivals many other undead creatures. This hatred includes its own existence as well as the existence of all living creatures. They have a distinct hatred for light, but it does not damage them. All encounters with cadavers are at night or places cloaked in darkness. Multiple cadavers do not work in consort with each other; being mindless they simply charge into combat, killing all creatures they can. Cadavers are sometimes found in the employ of greater undead (such as wights or ghasts).
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