Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft and endorsed by American author Tom Clancy. The game follows Third Echelon Splinter Cell Sam Fisher as he assigned to go undercover as a convicted felon in order to infiltrate a domestic terror organization called John Brown's Army (JBA). Double Agent was released for the Xbox 360 on October 17, 2006. The Windows version was released on November 7. A PlayStation 3 version was released on March 29, 2007.
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| - Tom Clancy's Splinter Cell: Double Agent (Version 1)
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| - Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft and endorsed by American author Tom Clancy. The game follows Third Echelon Splinter Cell Sam Fisher as he assigned to go undercover as a convicted felon in order to infiltrate a domestic terror organization called John Brown's Army (JBA). Double Agent was released for the Xbox 360 on October 17, 2006. The Windows version was released on November 7. A PlayStation 3 version was released on March 29, 2007.
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Name
| - Tom Clancy's Splinter Cell: Double Agent
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ReleaseDate
| - Microsoft Windows
- Xbox 360
- Playstation 3
- --03-29
- --03-30
- --10-17
- --11-09
- --11-10
- --02-22
- --11-07
- --10-20
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workingtitle
| - Tom Clancy's Splinter Cell 4
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Engine
| - Modified Unreal Engine 2.5
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Developer
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Composer
| - Michael McCann and Chris Velasco
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Publisher
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Designer
| - Chris Smith
- David Laquerre
- Thomas Simon
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abstract
| - Tom Clancy's Splinter Cell: Double Agent is the fourth installment in the Splinter Cell series of video games developed and published by Ubisoft and endorsed by American author Tom Clancy. The game follows Third Echelon Splinter Cell Sam Fisher as he assigned to go undercover as a convicted felon in order to infiltrate a domestic terror organization called John Brown's Army (JBA). Double Agent was released for the Xbox 360 on October 17, 2006. The Windows version was released on November 7. A PlayStation 3 version was released on March 29, 2007. Originally the game was set for a March 2006 release (coinciding with the release of Essentials), but Ubisoft moved the release date to September 2006 in order to have more development time. Ubisoft then released their fiscal quarter results for Q1 2006 and announced that Splinter Cell: Double Agent would be put back at least one month in order to boost Q3 2006 income.
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