| abstract
| - Erwt is a flat disc-shaped world, and only the top surface is known to be inhabited. There are 12 Landscapes with 2-4 sovereign countries each. Each country has 1-2 sizable cities but generally most of the population is rural. The Landscapes are arranged in a circle (clockface), and are defined by a common geography and often culture. The clockface is surrounded by a world sea, and there is a large inner sea in the middle. The world ocean is very rough, the outer coast windy, rocky, and inhospitable. Little or nothing is out there: aside from smugglers and outlaws, there's no reason to brave these elements. Those fish that can be caught are unpalatable and often poisonous. Besides, Here Be Monsters. No roads lead to the edge of the world. The inner sea is dramatically different. Here are fishing fleets, this is where the inner-side powers field their armadas (such as they are at an 11th-century technology level), trade galleons ply the blue-green waves, and pirates and scallywags of every type and colour chase their dreams of fortune and infamy. Each landscape is approximately 1000 miles wide. The entire Erwt is around 1.3 million square miles in area. For reference, this is about 1/300th of the land area of Earth. Including the inner sea, it's over 2.5 million square miles. "West" is counterclockwise, "east" is clockwise. That makes "north" oceanward, and "south" seaward. There are dragons that inhabit the landscapes, each of which tie in to the natural environment that dominates it.
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