About: Pikachu (Super Smash Flash 2)/Up special   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Known as Quick Attack, is a move that involves Pikachu moving in one or two directions at warp speed. The directions can be controlled by pressing a button on the keyboard with the second direction being optional. The second direction cannot be the same as the first direction with the exception of going up. However, the first warp must be finished before the second up can be inputted. Both warps do 2%. Like most up special moves it will leave Pikachu helpless after the move is finished. The moves main purpose is to be used for recovery, which it excels in due to the move being unpredictable, far reaching and hard to edge guard against.

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  • Pikachu (Super Smash Flash 2)/Up special
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  • Known as Quick Attack, is a move that involves Pikachu moving in one or two directions at warp speed. The directions can be controlled by pressing a button on the keyboard with the second direction being optional. The second direction cannot be the same as the first direction with the exception of going up. However, the first warp must be finished before the second up can be inputted. Both warps do 2%. Like most up special moves it will leave Pikachu helpless after the move is finished. The moves main purpose is to be used for recovery, which it excels in due to the move being unpredictable, far reaching and hard to edge guard against.
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  • Known as Quick Attack, is a move that involves Pikachu moving in one or two directions at warp speed. The directions can be controlled by pressing a button on the keyboard with the second direction being optional. The second direction cannot be the same as the first direction with the exception of going up. However, the first warp must be finished before the second up can be inputted. Both warps do 2%. Like most up special moves it will leave Pikachu helpless after the move is finished. The moves main purpose is to be used for recovery, which it excels in due to the move being unpredictable, far reaching and hard to edge guard against. Quick Attack Cancel (QAC) is a technique that Pikachu could also perform in Super Smash Bros. Brawl. It is perform by using Quick Attack in the air, aiming the move at the ground and jumping immediately after touching it which will cancel the ending lag of the move. This makes it useful for approaching and mobility. In v0.9b, Pikachu will have to wait a few frames before jumping after Quick attacking into the ground, making quick attack cancel harder to use. However, Pikachu has little to no lag when Quick Attack is aimed at the ground. This allows for Pikachu to perform any grounded follow up it desires such as tilts, smash attacks, grabs, spot dodging, rolling and shielding. This term is known as Quick Attack Landing.
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