About: Swamp Walker (4e Paragon Path)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Prerequisite: Bane Guard The dankest places on the planet are the ones most need of protecting, for those are the wilderness lands that spawn foul beasts and most easily allow for attack by savage elements. And so it is there that the small races make there stand, that their conquest of the world shall not be turned back.

AttributesValues
rdfs:label
  • Swamp Walker (4e Paragon Path)
rdfs:comment
  • Prerequisite: Bane Guard The dankest places on the planet are the ones most need of protecting, for those are the wilderness lands that spawn foul beasts and most easily allow for attack by savage elements. And so it is there that the small races make there stand, that their conquest of the world shall not be turned back.
Level
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 20(xsd:integer)
Attack
  • Dexterity
dcterms:subject
author name
  • FrankTrollman
keyword
  • Weapon
  • Shadow
  • Poison
  • Reliable
Hit
  • 1(xsd:integer)
  • 5(xsd:integer)
prereq
  • Baneguard Class
actionType
  • Minor Action
  • Standard Action
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Melee Weapon
  • Melee weapon
  • Adjacent
Defense
  • AC
  • AC, two attacks
date created
  • August, 2009
Status
  • Complete
Name
  • Bite of Thorns
  • Swamp Lore
  • Wyvern Tail Strike
Type
  • Utility
  • Attack
DESC
  • A Defender of the bogs and mires.
flavor
  • You know how to cure poison and Disease.
  • You stab a fool like the lofty Wyvern.
  • You stab the target repeatedly in the manner of the biting mire rose.
Class
  • Swamp Walker
Target
  • One Creature
Usage
  • Encounter
  • Daily
  • At-Will
Owner
  • Paragon Class
Effect
  • You cure a Disease or end an Ongoing Poison effect.
secondaryattack
  • Charisma
miss
  • Half damage and no secondary attack.
secondarydefense
  • Fortitude
secondaryhit
  • 2(xsd:integer)
secondarytarget
  • One Creature
abstract
  • Prerequisite: Bane Guard The dankest places on the planet are the ones most need of protecting, for those are the wilderness lands that spawn foul beasts and most easily allow for attack by savage elements. And so it is there that the small races make there stand, that their conquest of the world shall not be turned back.
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