About: Time of Day   Sponge Permalink

An Entity of Type : dbkwik:resource/a6gZhNV8NtpTvydeLvLTHQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This technique also allows the user to manipulate his own perception of time, allowing the to increase their own flow of time, to the point where they are literally ahead of their opponent by a full second. With this, the user seemingly moves at quicker speeds, possess faster reflexes, and looks as if they are capable of predicting their opponent's movement before they do it, due to the fact that they are ahead of the opponent by a full second.

AttributesValues
rdf:type
rdfs:label
  • Time of Day
  • Time of day
rdfs:comment
  • This technique also allows the user to manipulate his own perception of time, allowing the to increase their own flow of time, to the point where they are literally ahead of their opponent by a full second. With this, the user seemingly moves at quicker speeds, possess faster reflexes, and looks as if they are capable of predicting their opponent's movement before they do it, due to the fact that they are ahead of the opponent by a full second.
  • Time of day is dynamic which just means the day progresses as you play. The game world is also dynamic so things in the game can and do change depending on how much time has passed and what time of day it is.
  • Some equipment and monsters change behavior depending on the Time of Day, and some quests can only be completed at certain hours in Vana'diel. In-game dawn and dusk are different from their real-life counterparts in that the in-game ones are considered part of daytime rather than nighttime.
dcterms:subject
debut shippuden
  • No
literal english
  • Time of Day
jutsu rank
  • A
jutsu classification
  • Ninjutsu, Space–Time Ninjutsu,
Debut manga
  • 123(xsd:integer)
unnamed jutsu
  • No
game names
  • Time of Day
jutsu range
  • Short, Mid, Long
viz manga
  • Time of Day
Debut anime
  • 87(xsd:integer)
english tv
  • Time of Day
hand signs
  • Monkey
jutsu class type
  • Supplementary
jutsu media
  • Anime, Manga
dbkwik:ffxiclopedi...iPageUsesTemplate
dbkwik:narutofanon...iPageUsesTemplate
dbkwik:thelongdark...iPageUsesTemplate
abstract
  • This technique also allows the user to manipulate his own perception of time, allowing the to increase their own flow of time, to the point where they are literally ahead of their opponent by a full second. With this, the user seemingly moves at quicker speeds, possess faster reflexes, and looks as if they are capable of predicting their opponent's movement before they do it, due to the fact that they are ahead of the opponent by a full second.
  • Time of day is dynamic which just means the day progresses as you play. The game world is also dynamic so things in the game can and do change depending on how much time has passed and what time of day it is.
  • Some equipment and monsters change behavior depending on the Time of Day, and some quests can only be completed at certain hours in Vana'diel. In-game dawn and dusk are different from their real-life counterparts in that the in-game ones are considered part of daytime rather than nighttime.
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