About: Boat Dialog X with target N,N,N   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This action will bring up a window that prompts the player to make a choice, yes or no, and allows you to specify the choice to make with a tag that you add to the modstrings.txt file. If the player chooses yes, then he will be ported to the specified coordinates. You can obtain the coordinates through the World Editor in the Editing mode, by using the Locate Coordinates option in the Camera menu, when looking at the spot where you want the player to get teleported. It will show you a window with the coordinates of that spot, and you can enter them in the action's fields.

AttributesValues
rdfs:label
  • Boat Dialog X with target N,N,N
rdfs:comment
  • This action will bring up a window that prompts the player to make a choice, yes or no, and allows you to specify the choice to make with a tag that you add to the modstrings.txt file. If the player chooses yes, then he will be ported to the specified coordinates. You can obtain the coordinates through the World Editor in the Editing mode, by using the Locate Coordinates option in the Camera menu, when looking at the spot where you want the player to get teleported. It will show you a window with the coordinates of that spot, and you can enter them in the action's fields.
dcterms:subject
dbkwik:titanquest/...iPageUsesTemplate
abstract
  • This action will bring up a window that prompts the player to make a choice, yes or no, and allows you to specify the choice to make with a tag that you add to the modstrings.txt file. If the player chooses yes, then he will be ported to the specified coordinates. You can obtain the coordinates through the World Editor in the Editing mode, by using the Locate Coordinates option in the Camera menu, when looking at the spot where you want the player to get teleported. It will show you a window with the coordinates of that spot, and you can enter them in the action's fields. This action works in the same way the Update X’s Dialog to X action does. It updates the NPCs dialog to the boat dialog. The teleport will therfore stay available after you did the action.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software