After a player sets up a box trap, they will automatically walk one square west to stand next to the trap. However, one may counter this by moving an item in the inventory while setting up the trap. If done correctly, the player will not walk west after setting up the trap. There is also another method to counter this. A player may click at the right time the grid they wish to stand on. This time seems to be right after the box "springs" open, or right before.
Attributes | Values |
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rdf:type
| |
rdfs:label
| |
rdfs:comment
| - De volgende dingen kunnen gebeuren bij een Box Trap die een speler heeft opgezet:
* Na een bepaalde tijd valt de Box Trap automatisch om als er niets mee gebeurt.
* The box trap that you laid has collapsed.
* Soms gaat de val af, maar wordt het monster waar je op jaagt niet gevangen.
* This trapped has been triggered by something.
* De val werkt succesvol, vangt het monster en verandert in een Shaking box.
* It looks like there is something caught inside.
- After a player sets up a box trap, they will automatically walk one square west to stand next to the trap. However, one may counter this by moving an item in the inventory while setting up the trap. If done correctly, the player will not walk west after setting up the trap. There is also another method to counter this. A player may click at the right time the grid they wish to stand on. This time seems to be right after the box "springs" open, or right before.
- After a player sets up a box trap, they will automatically walk one square west to stand next to the trap. However, one may counter this by moving an item in the inventory while setting up the trap. If done correctly, the player will not walk west after setting up the trap. There is also another method to counter this. A player may click at the right time the grid they wish to stand on. This time seems to be right after the box "springs" open, or right before. Up to 5 box traps may be taken from Nyriki's crate or the Ruined boat for free.
- After a player sets up a box trap, they will automatically walk one square west to stand next to the trap. However, one may counter this by moving an item in the inventory while setting up the trap. If done correctly, the player will not walk west after setting up the trap. There is also another method to counter this. A player may click at the right time the grid they wish to stand on. This time seems to be right after the box "springs" open, or right before. Up to 5 box traps may be taken from Nyriki's crate for free.
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Level
| |
dcterms:subject
| |
noteable
| |
store
| |
low
| - 8(xsd:integer)
- 12(xsd:integer)
|
Examine
| - If a creature goes inside, the box should then slam shut.
- If a creature goes inside, then the box should slam shut.
- If a creature goes inside, then the box should slam shut.
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Tradeable
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seller
| |
Equipable
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exchange
| |
tradable
| |
destroy
| |
disassembly
| |
Quest
| |
kept
| |
dbkwik:darkscape/p...iPageUsesTemplate
| |
dbkwik:nl.runescap...iPageUsesTemplate
| |
dbkwik:oldschoolru...iPageUsesTemplate
| |
dbkwik:rune-scape/...iPageUsesTemplate
| |
dbkwik:runescape/p...iPageUsesTemplate
| |
Category
| |
Stackable
| |
Name
| |
Value
| |
naam
| |
Members
| |
Weight
| - 0(xsd:integer)
- 0(xsd:double)
- 0(xsd:double)
|
Update
| |
AKA
| |
ID
| |
high
| - 18(xsd:integer)
- 32(xsd:integer)
|
Release
| |
dbkwik:resource/YWNuT3hAZFu26_bAtt7zLg==
| - Als een schepsel naar binnen gaat, dan zou de doos dicht moeten slaan.
|
abstract
| - De volgende dingen kunnen gebeuren bij een Box Trap die een speler heeft opgezet:
* Na een bepaalde tijd valt de Box Trap automatisch om als er niets mee gebeurt.
* The box trap that you laid has collapsed.
* Soms gaat de val af, maar wordt het monster waar je op jaagt niet gevangen.
* This trapped has been triggered by something.
* De val werkt succesvol, vangt het monster en verandert in een Shaking box.
* It looks like there is something caught inside.
- After a player sets up a box trap, they will automatically walk one square west to stand next to the trap. However, one may counter this by moving an item in the inventory while setting up the trap. If done correctly, the player will not walk west after setting up the trap. There is also another method to counter this. A player may click at the right time the grid they wish to stand on. This time seems to be right after the box "springs" open, or right before. In order to obtain a box trap, you can buy them from Aleck (for 38 coins) located in the Hunter shop in Yanille, behind the Magic Guild. You can also obtain one for free at Land's end, in one of the boxes in the town.
- After a player sets up a box trap, they will automatically walk one square west to stand next to the trap. However, one may counter this by moving an item in the inventory while setting up the trap. If done correctly, the player will not walk west after setting up the trap. There is also another method to counter this. A player may click at the right time the grid they wish to stand on. This time seems to be right after the box "springs" open, or right before. In order to obtain a box trap, you can buy them from Aleck (for 38 coins) located in the Hunter shop in Yanille, behind the Magic Guild. Up to 5 box traps may be taken from Nyriki's crate or the Ruined boat for free.
- After a player sets up a box trap, they will automatically walk one square west to stand next to the trap. However, one may counter this by moving an item in the inventory while setting up the trap. If done correctly, the player will not walk west after setting up the trap. There is also another method to counter this. A player may click at the right time the grid they wish to stand on. This time seems to be right after the box "springs" open, or right before. In order to obtain a box trap, you can buy them from Aleck (for 38 coins) located in the Hunter shop in Yanille, behind the Magic Guild. Up to 5 box traps may be taken from Nyriki's crate for free.
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is Trap
of | |
is wikipage disambiguates
of | |