AI to Player Diplomacy covers all interactions started by the AI player towards the human player. After the Next Turn button was pressed, all AI players cast spells, then move their troops according to the turn order. Whether they can attack another player, or cast a hostile spell is controlled by the Hostility variable. After all AI players finished their turns, the AI players might show up in the mirror and talk to the human player. This might be a Diplomatic Reaction's message part, or a proposal for a trade or treaty. After all AI players used or passed their chance to talk, end of turn adjustments of temporal diplomatic variables happen, and other turn based diplomacy effects, like natural relations gravitation happens, finally the turn ends and the human player's new turn starts. In
| Identifier (URI) | Rank |
|---|---|
| dbkwik:resource/-IkHFG4iMNLcKVSUziIFGA== | 5.88129e-14 |