A Status Effect is a game mechanic which can affect a Player or mob, and can be either beneficial or detrimental. Status effects temporarily modify things such as movement, damage, Health, visibility, loot, or other player actions. A status effect is similar to an item enchantment, only it affects the character directly, as opposed to granting the player an effect based on an item they happen to be using. Status effects also have a set time limit, opposed to enchantments, which last indefinitely until the item is destroyed or unequipped.
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