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Mod Mark: Yes. That’s exactly what we are doing. It’s going to frustrate a lot of players who are used to buying their way to high-level equipment, but we think it’s the right move to make. Mod Fetzki: We are always looking to fill the gaps in training AND in rewards that are triggered by reaching a certain skill level. We have a mix of both in the bag, to be released this year. Mod Mark: Those skills that offer no progression at the top levels or which fail to offer better XP rates at the top levels. Mod Mark: Yes, but not until we have rebalanced the combat triangle. Mod Mark: Yes. Mod Mark: No.

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