Thoughts from the GM: So, I'm going to be writing up a post-mortem about the campaign to try to get a grip on things that I can do better and the things that I liked about the campaign. Also, I'm going to try to talk about things that changed in the campaign as it went along. I think that limiting myself to 12 adventures/scenarios was just about right. Not too long, not too short. I honestly thought you guys would be around Circle 10 by the end, but clearly, I underestimated the extreme LP costs it takes to Circle up in Earthdawn.
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