In computing, DirectInput is a Microsoft API for collecting input from a computer user, via input devices such as the mouse, keyboard, joystick or other game controllers. It also provides a system for action mapping, which allows the user to assign specific actions within a game to the buttons and axes of the input devices. Additionally it handles force-feedback (input/output) devices. Microsoft introduced a new input library called XInput in DirectX 9 (December 2002) specifically for Xbox 360 controllers. DirectInput and XInput provide benefits over normal Win32 input events:
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