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The target number is the number which, when rolled or exceeded on a die in a dice pool, indicates a success. Though target numbers are used in all White Wolf games, the term was introduced in the Revised Storyteller System to differentiate target numbers from difficulties. In the original Storyteller System, the target number was referred to as the "difficulty" of a roll, and defaulted to 6, but this target number could be varied by the Storyteller or, in some cases, by specific rules. The Storyteller (or, again, specific rules) could also ask for a greater number of required successes. Since this gave two conflicting mechanics for representing the difficulty of a task, the Revised Storyteller System used a fixed target number (usually 7), which never changes. The variable target number wa

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