Unlike Horde 1.0, the foes will vary and not be constantly repetitive. In Horde 1.0 every round would repeat every ten waves. In Horde 2.0, they can have a variety of foes at wave 1, varying from Tickers to Lambent Drones. Units will start to have better weaponry and change their behavior over time, too. For example, once a player reaches wave level 5, Lambent Drones start to use Gnasher Shotguns, Lambent Drudges begin to transform after being damaged enough, making it harder for players. Check the Enemies section to see which enemies are new in Horde 2.0.
Identifier (URI) | Rank |
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dbkwik:resource/3tXTCF5FN3oOh_hmKJQTdw== | 5.88129e-14 |