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The Fourth Wall refers to the imaginary wall between characters in a work of fiction (such as a video game or a film) and the audience (or in this case, the players or the viewers), preventing the former from knowing they're fictional. When a video game character suggests that he or she knows that he/she's fictional and acknowledge that this is just a game, this is called "breaking the fourth wall". They're found within many video games, usually for comedic relief. The following are notable examples of characters "breaking through the fourth wall".

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