Race: outsider Alignment: lawful good Armor class: 24 Hit points: 109 Attack bonus: +20/+15/+10 Damage: 2d6+9 slashing damage (greatsword +1) disarmable +1d6 fire damage versus evil creatures Disarmed: 1d8+4 slashing damage (creature weapon) Hit dice (level): 15 Challenge rating: 11 Size: medium Spell resistance: 16 Trained skills:(‡) concentration (11), hide (7), listen (9), move silently (7), spot (8) Feats: knockdown, toughness, weapon proficiency (creature), weapon proficiency (martial), weapon specialization (greatsword)
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