Strength is a rough measurement of the fighting prowess of a unit in Civilization VI. There are five different types of Strength, which can be modified by factors such as Policy Cards, promotions, and terrain: Strength should not be confused with Hit Points (HP), which determine how much damage a unit can sustain before dying.
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 10 |