GetReflexAdjustedDamage(int, object, int, int, object) determines the damage to be applied after saving throws are applied. int GetReflexAdjustedDamage( int nDamage, object oTarget, int nDC, int nSaveType = SAVING_THROW_TYPE_NONE, object oSaveVersus = OBJECT_SELF );
Identifier (URI) | Rank |
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dbkwik:resource/4lr--Qv-_fqTWd0AR_r81A== | 5.88129e-14 |