A resource is a self-contained piece of media content that can be consumed or used by the learner. Resources support the completion of events and activities within an XP. A resource might be a video game, digital tools, YouTube video, images, books, articles, or websites. In short, the completion of a playlist represents the desired results of youth engagement with LRNG; the resulting badge earned by youth provides the evidence of that playlist achievement; and XPs and resources make up the activities within a playlist.
Graph IRI | Count |
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http://dbkwik.webdatacommons.org | 4 |