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Usage stats on Vampirism (Oblivion)

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an Entity in Data Space: 134.155.108.49:8890

Vampirism is a syndrome acquired once Porphyric Hemophilia has infected the body for three days and the victim has slept a minimum of one hour. One infected with vampirism is called a vampire. Sunlight damages their pale complexion and a sensitivity to fire is acquired. Beneficially, vampires acquire a resistance to frost magic, the ability to see living beings in complete darkness, enhanced speed, swordplay abilities, resilience to normal weapons, and boosts to magical skills such as Destruction, Illusion, and Mysticism.

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