function PlaySoundByStrRef (int nStrRef, int nRunAsAction = TRUE ) This will play a sound that is associated with a stringRef, it will be a mono sound from the location of the object running the command. if nRunAsAction is off then the sound is forced to play intantly. * Return type: void * Include file: nwscriptdefn
Identifier (URI) | Rank |
---|---|
dbkwik:resource/5QRzttb5XYj6qxpJY_7LSQ== | 5.88129e-14 |