Your body and spirit are as one, and you have learned how to channel your spirit, to push out destructive energy, to empower itself, and to purge itself of toxins. As a standard action you may flush yourself of any mundane and magical poisons or disease. This maneuver cures 1d4 points of ability penalty or ability damage to a single ability score when used. Back to Main Page → 3.5e Homebrew → Class Ability Components → Maneuvers → Anima River
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