OpenLink Software

Usage stats on Merchants' Guild

 Permalink

an Entity in Data Space: 134.155.108.49:8890

The Merchants' Guild is a type of Town Building. The Merchants' Guild may only be built by the High Elves, High Men, Nomads, Orcs, Dark Elves and Draconians. A town must already contain both a Ship Yard and a Bank in order to construct a Merchants' Guild (which also means that the town must be adjacent to a Shore tile). The Merchants' Guild's base construction cost is File:Icon Production.png . The Merchants' Guild is the end of the financial branch of development. It unlocks no further construction of either Town Buildings or Normal Units.

Graph IRICount
http://dbkwik.webdatacommons.org11
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software