To win a match, players must destroy their opponent(s) base. There is a timer of 300 seconds; if neither side is able to destroy their opponent's bases by that time, one side will win while the other will lose regardless of progress. If one is a member of a Guild, they can initiate a 1-on-1 or 2-on-2 sparring match [as of 1.5.0] against their guild mates (no rewards given, including Daily). Unlike Exercises (played against the AI using the guild mate's deck), these matches are real-time against the other player. Players can set which message to display to an opponent before the match:
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