Only Mighty Belts, Mighty Weapons and Two-Handed Mighty Weapons can roll Fury-specific stats. Particularly, as a melee class, Barbarians may be able to heal whenever they expend Fury, depending on their skill and equipment build. Unlike other resources, not only does Fury not naturally generate and recover, it actually decreases when out of combat at the rate of approximately 3 per second (ironically, effects that multiplicatively increase Fury generation also increase the degeneration rate). In combat, it does not recover by itself, but in return, whenever the Barbarian suffers unsaved damage, they recover approximately .5 Fury per 1% of Life lost in unsaved damage (even if it was absorbed), rounding down (therefore most damage over time effects award less Fury).
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http://dbkwik.webdatacommons.org | 11 |