The mutant can teleport itself (and possibly others) from one location to another. Roll a D6; on a result of 6, the mutant can teleport anybody, otherwise it can only teleport itself. The mutant may only teleport one creature (possibly only itself) and anything it is carrying per turn, up to a distance of D6 x D6 x 2 yards. Determine the maximum distance that the mutant may teleport someone each time the attribute is used. The mutant may choose any aiming point within this distance.
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