OpenLink Software

Usage stats on Survival of Text-Based Games in the Graphical Age

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Brody's Speech from the first FidoCon, Sept. 8, 2006: Every few months, it never fails: Someone posts on the forums at The MUD Connector or Top MUD Sites about the impending demise of text-based games because too many players are drawn away to the big graphical MMORPGs like World of Warcraft, Everquest and City of Heroes. I feel compelled to respond: Text isn't dead. It's not dying. But its enthusiasts need to work harder to get the word out and remind people that our games exist and that they offer something the graphical giants don't. What do graphical games offer for upwards of $15 a month?

Graph IRICount
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software