The player stops strafing left at the specified time. StrafeLeftStop(startTime); Arguments (Number stopTime) stopTime : Stop strafing left at this time Returns nil Example StrafeLeftStop(GetTime()*1000 + 2000); Result Description The player stops strafing left at the specified time. Units are thousandths of a second, current time is GetTime() * 1000, so StrafeLeftStop(GetTime()*1000 + 2000); would cause you to stop strafung left in two seconds' time. As of 1.6, the time parameter seems to be ignored, and this function needs to be called as the result of a button press.
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dbkwik:resource/848BQFXfi9RoUejFdv6_rA== | 5.88129e-14 |