Kingdom Hearts was originally born out of the desire of game designers at Squaresoft to create a title with the same freedom of movement as the then-recent wave of 3D platformers that began with Super Mario 64. The idea of using Disney movies as inspiration and a source of content came up, and a meeting with Disney's Japanese division soon followed. The project began in early 2000, and involved some 100 employees of both Square and Disney.
Identifier (URI) | Rank |
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dbkwik:resource/84eHLrExNiWpglzbn0C-oQ== | 5.88129e-14 |