Mega Mantor is a durable, fairly common fire-based enemy fought in Command Mission. It can be prevented from using its Flame Ray attack by hitting it with a Water or Ice weapon. Has a barrier that blocks S-type attacks (randomly active), inflicts at least 1000 damage (accumulated) between Mega Mantor's two turns to break it, also it cancels Shell Bullet.
Identifier (URI) | Rank |
---|---|
dbkwik:resource/89UqvRIvEQ4IEPqJyhyA2A== | 5.88129e-14 |