Not too long ago, around mid-November 2011, Konami had finished work on a title known as “Escape from Merrywood”. This particular game was more of an experiment in design and advertising rather than a triple-A project, not given any advertising or knowledge to press of any sort, and initially only released in a few locations as a test release. The experiment was an overwhelming failure, out of the feedback given, approximately ninety-eight percent of the people who bought and finished it were extremely negative, and in some cases violently angry.
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| http://dbkwik.webdatacommons.org | 5 |