Government describes how a civilization is run in Call to Power II. There are twelve different forms of government in the game (including Anarchy, which is less a form of government than a state of chaos that exists between governments), each of which can be adopted once the appropriate advance has been discovered and has unique effects on a civilization's growth, production, science, gold, and military, as well as its citizens' loyalty and concern for the environment.
| Graph IRI | Count |
|---|---|
| http://dbkwik.webdatacommons.org | 6 |