OpenLink Software

Usage stats on Poison (item)

 Permalink

an Entity in Data Space: 134.155.108.49:8890

Poisons are items that can be used to add a temporary item property. When the weapon hits, the victim may be poisoned. Poisons can only be applied to piercing or slashing weapons, once applied the poison lasts until a hit is landed, or the charecter who applied it rests (like a magic weapon). The character must succeed at a dexterity check to apply the poison, and any attempt to poison a weapon will use up the poison. Also, attempting to apply poison to a weapon that is already poisoned, a weapon that already has an "on hit" property, or a bludgeoning weapon will fail and the poison will be wasted. (Note: While a morning star does both bludgeoning and piercing damage, it cannot be poisoned.)

Identifier (URI)Rank
dbkwik:resource/9-AleId1uvXeqRsqM2iZwg==5.88129e-14
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] This material is Open Knowledge Creative Commons License Valid XHTML + RDFa
This work is licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Copyright © 2009-2012 OpenLink Software