The idea is that find_something_to_kill (hereafter fstk) should be retired in its entirety, along with kill_something_with (ksw) and other related braindamage. A new system should be built which clearly separates defensive attacks (kill units converging on our cities) from coordinated offensive attacks (bring an army to the enemy). Defensive attacks are in general in two categories: 1) kill dangerous units that are too close to our cities 2) kill transports, diplomats and other dangerous units before they get close Then on to the offensive part.
Graph IRI | Count |
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http://dbkwik.webdatacommons.org | 5 |