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Mr. Shinji Mikami (Capcom): It took about a year and 9 months. SM: Main staff consists of 40 members. GFB: What did you learn about the PlayStation hardware from developing R.E. 2? What do you think are the machine's greatest strengths and weaknesses? SM: The machine is good for 3D, but the memory is small. SM: The frame rate is 30 frames per second. To keep us the speed of the game, I cut down the number of orders and the frame rate. The most difficult aspect of the games was the 3D collision detection. SM: I was not able to really get into the details of each zombie. SM: No Comment. SM:

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