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Graphing a function means to visibly mark within an N-dimensional space all points that fulfill a certain quality. The general idea within 2-dimensions is to first have concept of rectangular or Cartesian coordinates. In such a system, the input to the function denote the distance x along a straight line (called xa upon which we will form a motion) and the output denote the y distance of the motion along another line perpendicular to the first (called ya). Then, the point we consider within the graph of the function is the intersections of the two lines xay and yax, where xay is the line resulting from translating xa by y in the direction of ya. Similarly, yax is given by translating ya by x in the direction of xa.

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