There are logical and very justifiable reasons for video games to screw with geography. This is a trope with two types: Type 1 has to do with video game World Maps. You might think that the map you're looking at makes pretty good sense until the following Fridge Logic kicks in: "If this were really a normal spherical world, I ought to not be able to move like this." Common map oddities include: Related to World Shapes. Compare Patchwork Map. Contrast You Fail Geography Forever. Has elements in common with Space Compression and Units Not to Scale. Examples of Type 1
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