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The Grim-n-Gritty rules are not intended for a campaign setting in which magic is common and powerful—-especially if that setting uses the standard magic system. All sorts of game balance issues crop up when you attempt to implement these rules in that type of setting. A 3rd-level spell, like fireball or lightning bolt could easily wipe out a group of high-level adventurers. If you do wish to use the Grim-n-Gritty rules for a high magic setting that uses the standard magic system, here are a few suggestions for “balancing” spells.
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