Religious unit. May only be obtained by purchasing with Image:20xfaith5.png Faith in a city with a majority religion. * Common traits: * Limited visibility * Abilities: * May enter rival territory * Spread Religion (2 uses) * Unwelcome Evangelist - loses Conversion power while in a territory your nation isn't allowed to enter (-250 per turn; if power reaches 0 the unit dies)
Graph IRI | Count |
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http://dbkwik.webdatacommons.org | 15 |