WHAT'S CHANGED SINCE 2.0.4 * Fix bugs with government setting of new civs (barbarians and civil war nations). * Fix a bug where some mapgen settings would create more continents than the server could handle. * Fix a bug that allowed free changing of techs after finding a tech other than the one currently being researched. * Fix a bug where removing and creating a new player would give the new player the old one's team. * When the player disconnects in a normal game, make a savegame and exit immediately rather than continuing to run. (This fixes the bug where savegames made after a client crash would reveal the entire map.) * Fix a bug in the "endyear" setting. * Don't send server-only settings to the client (to be shown in the settings dialog). * Send a unit's
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