Deep beneath the sea, Aquaman goes to a lone cliff and blows a conch, summoning a large sea creature, to which he calls "Topo." Concerned by Topo's appearance, the Atlantean soldiers muster their forces in case Topo gets out of control. According to one of the guards, Topo is too intelligent to be controlled by Aquaman's telepathy. During their conversation, Aquaman tells Topo about his situation with the Scavenger and asks its help in stopping him because he does not want humans to get hurt. Meanwhile, the Scavenger's crew has detected Atlantean forces coming their way.
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