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Usage stats on Space Quest 6: The Spinal Frontier

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an Entity in Data Space: 134.155.108.49:8890

SQ6 was released in 1995 and ran on the last version of the SCI engine, SCI32. This allowed it to use SuperVGA graphics at a 640x480 resolution with 256 colors. It abandoned the tradition of other SCI games by not having the interface in a pull down bar at the top of the screen; instead it resorted to a verb bar window along the bottom of the game, like LucasArts' SCUMM games. The graphics style also changed to be more cartoon-like in appearance than in previous games. It was the last to be officially released in the SQ series. The most notable uses of SVGA in the game occur in the intro with the exterior shot of the DeepShip and the lightspeed shots of the shuttle.

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