"Action Tile" is a term used to describe a tile that facilitates successful execution of the enemy control glitch in Fire Emblem: The Sacred Stones. If an enemy is standing on such a tile, the time window during which the game can be reset to successfully trigger the glitch is significantly expanded. It is very difficult to perform the glitch on a normal tile without the use of emulation or other means.
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| http://dbkwik.webdatacommons.org | 5 |